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Wooden Ocean Offline Activation Code And Serial





















































About This Game This game is strange, vast, complex, familiar, and when added up, unlike any other RPG you've ever played before. 7aa9394dea Title: Wooden OceanGenre: Indie, RPG, Early AccessDeveloper:Leif Ian AndersonPublisher:SelfRelease Date: 1 Jun, 2016 Wooden Ocean Offline Activation Code And Serial wooden boat in ocean. indian ocean wooden furniture. ocean view wooden swing set. everearth ocean wooden book. ocean wave wooden sign. wooden ocean art. wooden ocean boats. ocean motion wooden kit. wooden ocean animals. wooden ocean scene. wooden boat forum ocean pointer. red ocean wooden hearts. wooden ocean signs. ocean wooden sunglasses. wooden ocean crafts. wooden ocean wall art. wooden playground ocean city nj. wooden sailboat ocean. wooden sea birds. wooden signs ocean city md. red ocean wooden plaques. omega planet ocean wooden box. wooden ocean grove. ocean city wooden signs. wooden ocean kayak. wooden great ocean road sign. ocean spray wooden box. ocean wooden letters. ocean art wooden fish. wood ocean table. wooden bridge in ocean. wooden model ocean liners. wooden ocean. wooden ocean liner models. the wooden ocean game. wooden stick star ocean 5. wooden bridge ocean I plan on updating this more once I play more of the game, but I wanted to get this down as the game doesn't have many reviews yet. I'm about 6 hours into the game and it's one of the better JRPGs I've played in the past few years. There is a ton of freedom in building characters and lots of non-linear crawling in which players explore a bleak but interesting world. The art in the game is really nice and emotive, I especially love the monster art which reminds me of the Shin Megami Tensei series. My only cons so far are minimal, one or two spelling errors (Your instead of you're once or twice), and the game over screen makes you wait a while before you get back into the game, otherwise I highly reccommend that anyone into JRPG's gives this a shot.. Have played the free version now for 3 days. Its is simply brilliant. So much to do and places to see. I cant believe no one is supporting this game. Today i am purchasing it to give me a wider scope. Cant wait. Do try this game and do not be put off that it is in the night time mode. You will get use to it. Are there any other games you have done?In the demo game i am on Level 56. How do you put the saved game into this new purchased game from Steam???. What if the reality is not what you think?What if you`re uneducated about the real aspects of the universe?What if it`s all a farse created by higher entities and you are the only one that do not know?Does exists Wi-Fi in heaven? And if the RPG`s worlds are a possible word in the multiverse and educated entities could travel to them?How exotic can a Flavor be?Those are secrets that The Wooden Ocean world hides, go unravel then.Pros:* Awesome light effects and ambience* Metaphors* Strange \u2665\u2665\u2665\u2665\u2665* Vast number of skills and strategies of battle* Mysterious and dark world, wide open... if you can survive it* MurdaCons:* Some bugs. Have played the free version now for 3 days. Its is simply brilliant. So much to do and places to see. I cant believe no one is supporting this game. Today i am purchasing it to give me a wider scope. Cant wait. Do try this game and do not be put off that it is in the night time mode. You will get use to it. Are there any other games you have done?In the demo game i am on Level 56. How do you put the saved game into this new purchased game from Steam???. Fellow RPGmaker ghettodivers, this is it. This is what you have been waiting for. This is the final evolution of runtime packaged, stock graphics'd, one-man poverty-dev'd games. And it is unexpectedly really, *really* good.Wooden Ocean's initial impression is not strong, and it certainly has rough spots. At first, it's going to seem like it's slow and clunky and nothing is happening. And all these things will be true. But as the game goes on, a sort of miracle occurs. Out of the weird rpgmaker slog comes some of the best damn writing, and for sure the best damn metaplot, I have ever encountered in title like this.Wooden Ocean's world is insane. I would be doing you a disservice by trying to describe any of it, but if you like language, and you like in-your-face weirdness, and you like things that keep a serious tone in spite of their deep and abiding inner strange, you're going to enjoy WO a whole bunch.Gameplay is kind of a mixed bag, since Wooden Ocean is so sprawlingly vast (seriously, do not try to 100% this. You'll just drive yourself crazy) that it would be a nightmare even for a full team to keep everything fine-tuned. Still, there are a lot of cool elements (such as managing your own town) to be pleasantly surprised by, and game balance works on average (and even has a respectably deep combat system--although admittedly it turns to filler once you figure out how to break the game stats), but those aren't really why you're here.The lore in this thing is like the seeds of a pomegranite: it's worth picking through all that frustrating styrofoamy pith just to get at each bit.To top it all off, although the core game is finished, the dev is continuing to work on this thing for free, pushing perioding DLC out to the playerbase at no cost. Considering how vanishingly small that playerbase is and how much effort is going into the new content, this is at least as crazy as WO's plot, but it's an unabashedly good-guy-dev thing to do and I'm as happy as I am mystified to see it.In summary, voyages into the RPGmaker ghetto aren't always rewarding, but if there's even one Wooden Ocean for every eleven or twelve Data Hackers, I will continue to make them.This game is good, with a lot of caveats. On 50% off sale, it's a very safe buy, but if you value plot over everything and you like your storytelling weird, I'd say go for it at full price. 3.2.10 Stability and Balancing: 3/7/20193.2.10 Stability and BalancingNew Features:Randomly placed "Stability Backgrounds" throughout the game. (these are only designed to protect battles fromcrashing at the start, not at the end. If these manuallyplaced backgrounds work, then the rest of the game will follow suit)Balancing:Slightly weakened enemy stats on tech levels 1-35.Weakened early game enemy offense by 10-20%.Reduced damage of Red Moon and Blood Moon by 1 tier.Reduced stamina cost of enrage by half.Misc:Fixed Undead Castle savepoint.Fixed Devil's Shadow text.Fixed Red Moon and Blood Moon.Fixed stamina cost on a few prepare skills.Fixed stability after leaving katis bridge.. 3.2 Frozen Ocean: 12/30/2018v3.2 Frozen OceanNew Features:Current health now affects accuracy, evasion, magic evasion, counter,taunt, and critical chance. (this applies to enemies as well)Current stamina now affects evasion, magic evasion, and counter.18 unique accessories added for the previous new dungeons.Balancing:Buffed enemy HP by 5-15%.Buffed enemy defense by 3-9%.+10% evasion to all party members except golem and ghost ship.+20% accuracy to all party members except ghost ship. (thisaccuracy buff is temporary until weapon accuracy is implemented)Buffed angry monster from +35% to +50%.Angry monster now heals 10% hp.Knockdown now lowers 50% attack and defense instead of 10%.Knockdown now lowers 75% dexterity instead of 25%.Knockdown taunt reduced from 75% to 50%.Tripled the taunt skills of 1h swords and spears.Misc:Removed save confirmation script for better stability.Improved stability for 3d dungeons. (may still be unstablefor slower computers)Fixed exiting crystal for 3d dungeons.Fixed Forgotten Horror dungeon.. Update Schedule: The next update to the game, Wooden Road, will arrive in December 2017. Its main purpose is to bridge the gap between the current game and a future snow area that will arrive in late 2018. So expect a new town, as well as twice the forestry. The main story line will not be expanded on at this time.The update after that, Dead Candy, will arrive in March. While its plans are not certain, it will revolve around a new town and island with its own conflict. The main story may or may not be expanded on at this time.June 2018 will be the start of the game's third year of free updates, and will open with a heavy focus on the main story line. So expect a lot to be revealed. (the game may be taken out of EA at this time and/or receive a price increase to new purchasers)The December 2018 update doesn't have a name yet, but will most likely be focused on the snow area that Wooden Road leads to.Anyways, I hope these give a general idea of what's to come. This is already a large game made by one guy, and it's only gonna get even larger. (even after these updates are done)Good luck, and don't die too much.. 3.2.8 Stability and Balancing: 2/28/2019v3.2.8 Stability and BalancingNew Features:Black backgrounds for all battles. (this fixes the randomcrashing at the start of random battles. Future updateswill slowly bring backgrounds for each area)Brought back the options menu.Balancing:Lowered most enemy stats by 1-4% on tech levels 1-50.Lowered most enemy stats by 3-5% on tech level 1-20.+150% exp to pentagram fights.Weakened East Katis pentagram fight.Lowered spirit of Treants and Dire Treants by 10%.Lowered attack and dexterity of Assassins by 20%.Lowered attack of Royal Assasins by 10%.Halved health regen of Holy Ghosts and Electric Souls.Lowered exp and gold for Librarian by 25%.Bloodlust now also costs 65 stamina.Apathy now also reduces healing received.Counter now also grants +20% evasion.Remorse now also grants +30% spirit.Weakened all zombie belts.Jester ring no longer provides a dexterity percentage.Jester ring now grants +10% taunt.Misc:Fixed multiple save points.The Edge is slightly less laggy. (this place will besplit into a North and South soon)Fixed stability after leaving waypoints.Fixed a potential bug in newest quest.Pentagram fights now have boss music.. 3.2.6 Stability and Balancing: 2/23/2019v3.2.6 Stability and BalancingNew Features:New save system is now in. (this gets rid of the save crashing.Slot is chosen at start of game. Old saves will automatically save onto the first slot. System is still being worked on, so it can be strange on loading in. Just leave an area and come back to fix things. If stuck, use the Early Access key item to teleport back to the start of the game)Battle Camera is back. (This script was not the source of the randomcrashing before battles. Still investigating what is. Might havesomething to do with player movement. 3d dungeons still randomly crash before and after battle. If not resolved soon, 3d dungeons will lose their 3d)Balancing:Lowered enemy attack and magic on tech levels below 60. (Changeis 1% to 25%. The lower the level, the more the reduction)All party members, except Golem and Ghost Ship, got +10% evasion.Significantly weakened Spider and Cursed Plant.Slightly weakened other chapter 1 enemies.Slightly increased exp gained in later levels.Slightly increased odds of running from battle.Family Ring now gives +1 to multiple stats.Misc:Added more town info to billboard in Ghost Town.. Year 3 Update: 6/3/2018v3.0 Year 3New Features:Graphic alterations for most enemies, tilesets, and animations.Expanded game resolution. (this may cause lag on slower computers)Blacksmith at town level 6. (the blacksmith brings 138 end gameequipment that can only be crafted by him)5 Enemy Bases to attack. (Naval only until 2019)Metal and Psychic elements are now in.Carbon, Thread, Gravity, and Radiation Cores for Golem.Card ghosts, a powerful boss encounter that can be beaten normally or via cards, are now in each poetry of blood protecting a secret treasure room. (each room has a unique weapon)Removed the default attack button from the game. (it is now a skill like everything else. Each weapon has its own variation)Increased max enemy tech level from 60 to 70.Loot Tables Expanded by 1 tier.Realism shards added to loot tables.Ghost Town Store max level increased from 8 to 12. (the higherthe level, the cheaper the realism shards)Over 20 bosses now drop stat increasing candy.Partially added an arena to Red Temple.Crime and Economy now affect your bank's interest rate.Balancing:Lowered selling rate for all items and equipment from 50% to 25%.Philistine skills now cost a small amount of mana.Golem now starts off with a mana skill from each weapon.Lowered stat boosts from elements. (too much focus was on thestats they gave, instead of the skills they brought)Redesigned gravity to give +25% taunt.First town attack on normal at 27 enemy tech.First town attack on hard at 35 enemy tech.First town attack on nightmare at 45 enemy tech.Increased experiance gained from poetry of blood.Destroying pentagrams now secretly reduces enemy tech by 1.Doubled starting enemy tech rate for all difficulties.Every 5 population = +1 military force. (was every 10 pop)Every town level = +3 military force. (was +1)Every tech level = +2 military force. (was +1)Every soldier = +5 military force. (was +2)Every crime = -1 military force.One unemployment will never cause crime. (so 3 unemployment,will only give 2 crime)Lowered offensive stats of prologue enemies by 10-20%.Increased difficulty for tier 2, 3, and 4 card statues.Removed +1 reward for a 3 win streak with cards.Enemy poison damage now does 10% health and 25% magic DoT.Enemy toxic damage now does 10% health and 75% magic DoT.Increased Stamina Drain and Mana Stop from 10% to 20%.All card drops now have a 10% chance to grant a better tier.Paralyze effectiveness cut in half.Doubled cooldown to Paralyze and Cheapshot.Half Life is now Third Life.Quarter Life is now Half life.Buffed Mace skills by 10%.Buffed Island of Sand bosses by 30%.Buffed Old Arena bosses by 10-20%.Buffed Chapter 3 boss by 5%.Lowered Red and Blue Crystal Rings from +50% to +35%.Lowered Green Crystal Ring from +75% to +50%.Halved cost of Red, Blue, and Green Crystal Rings.Halved attack bonus of Demon Wings.Halved mana and spell haste of Apocalypse Ring.-10 spirit on Apocalypse Ring.Improved Book of Hate healing received from -50% to -25%.Lowered Book of Hate from +50% to +40%.Lowered Book of Love from +25% to +20%.Lowered Infinite Mana from +125% to +75%.Lowered Ancient Mana from +150% to +100%.Lowered Ancient items from +75% to +50%.Lowered Expensive Luck from +50 to +25.Lowered Star Badge and Pendant from +35% to +25%.Increased Jester Ring dexterity from +10% to +15%.Lowered Jester Ring counter from +10% to +7%.Lowered static damage of small to large bombs by 25%.Increased static damage of giant bombs from 1600 to 1800.Increased static damage of king bombs from 3200 to 3600.Increased puppet ring from +20% to +30%.Increased gold puppet ring from +25% to +35%.Skipping Chapter 1 now increases enemy tech by 5. (nightmareincreases it by 7)Misc:Improved transitions in Wooden Ocean area.Redesigned element selection for better fps.Less random battles at sea.Fixed bug involving evasion.Fixed bug involving physical and magical damage reduction.Fixed bug involving new ghost potions.Fixed last rock in mining area.Fixed gameover bug on glutton boss.Fixed Carbon Armor.Fixed Violent Heavy Slam.Next update is in September.Good luck, and don't die too much.. 3.0.6 Misc: 8/5/2018v3.0.6 MiscNew Features:Improved battle backgrounds.Created battle camera for enemies.Balancing:20% easier to run from battle.Misc:Fixed Poetry of Paint save.. 3.3 Lost Hunters: 3/18/2019v3.3 Lost HuntersNew Features:Brought back original battle backgrounds. (they'remore stable than before, but still need more testing)Added 5 more hunting contracts for Hunter's Guild.Finished monster quest in Lampless.Added Black Market for Lampless. (no features yet)Small ghost bar added to Island of Sand. (willfeature a quest or two in the future)Town economy now affects town happiness.Store level now affects town happiness.Zero happiness now increases crime by town's total population.Town happiness is now divided by total population.+10% to all stats for a certain character afterchapter 5. (there is no notifcation for this atm)Balancing:Lowered starting population requirement by 90%. (this only applies to new playthroughs)Lowered population growth rate by 66%.Medium pace mining penalty increased from 1 to 2.Fast paced mining penalty increased from 2 to 5.Slightly weakened enemy breath attacks.Slightly lowered spirit on all fates.Counter now grants an additional +10% evasion.Remorse now also grants +25% damage reduction.Increased taunting on Remorse from 200% to 300%.Increased cooldown of Spear Fortress from 12 to 16.Doubled Apathy's side effects.Increased strength of Carbon walls by 1 tier.Reduced mana cost of Chemo from 10 to 4.Reduced mana cost of Mass Chemo from 120 to 20.Misc:Map is now zoomed out.Fixed Divine Underground savepoint.Fixed Blueheart savepoint.. Dead Candy: 3/18/2018v2.3 Dead CandyNew Features:Rakenzie, a new optional card game with 181 cards to collect, is now available. (only accessible to new saves and only in southern katis for now. Also, pictures won't come until 2020)Lampless, a large town in the far West, is now open.Count's Island, which is located East of Lampless, is now open.Abstract Passage, a powerful area that connects Count's Island to Temple of Bronze, is now open.Additional items added to Red Temple Stores.Carbon, Thread, Gravity, and Radiation ghost potions added.1 new puzzle added.2 new quests added.Balancing:(due to drastic changes to enemy tech rate and many accessories, expect the mid to late portions of the game to be much harder)+33% starting enemy tech rate on new saves.-66% enemy research requirements.Lowered Red Crystal ring from +65% to +50% attack.Lowered Blue Crystal ring from +65% to +50% magic.Lowered Green Crystal ring from +110% to +75% dexterity.Increased Red, Blue, and Green Crystal rings cost by 50%.Book of Hate now lowers spirit and luck by 10.Lowered mana increase of Infinite Mana from 150% to 125%.Lowered health decrease of Infinite Mana from 30% to 25%.Lowered mana increase of Ancient Mana from 250% to 150%.Doubled cost of all ancient items.Lowered attack and mana increase of Request from 50% to 40%.Redesigned Educated Chalice.Redesigned Gold Educated Chalice. (it's just higher value)Lowered luck from Ring of Purpose from +100% to +75%.Ring of Purpose now grants 10 spirit.Increased spirit from Ring of Serenity from 5 to 10.Lowered buffs of low cost elements by 5-10%.Misc:Expanded in game map.Easier access to Hunter's Guild from Northern Katis.Fixed gravity armor bug.Fixed holy buffs from being casted in menu.Next update is in June.Good luck, and don't die too much.. v2.2.1: 1/14/2018v2.2.1 hotfixNew Features:1 small cutscene at Red Temple. (this area is still being worked on,so don't expect much until March)Balancing:-25% enemy research requirements.Misc:Fixed a game breaking bug in Wooden Edge.Fixed luck giving far too much state increase/decrease.Fixed an enemy giving too much AP.Fixed multiple weapons and armor.Fixed a few pathing issues.

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